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Details
Genres: Space Simulation
Release Date: 2001-12-20
Publisher: Got Game Entertainment
DarkSpace is a Massively Multiplayer Online Game set in the time of space travel and interstellar warfare. The universe has become a tumultuous place in the future of political infighting, economic sanctions and diplomatic posturing. All of the factions have high hostility towards one another with a few outposts staying neutral, at least initially, to determine their best interest.
Players start out as a midshipman in the midst of a human civil war intensified by reports of an alien species aggressively spreading its domain throughout the known universe. Beginning with small crafts, you work your way up the ranks toward the ultimate goal of Chief Marshal, capable of commanding capital ships and planning the core strategics of your faction.
In this online universe, hundreds of players come together to forge alliances in a pulse-pounding struggle for mankind’s destiny. Mission goals will vary from pilot to pilot and completed objectives will bring favor to that faction\'s existence in the galaxy. The fate of the galaxy relies on your coordination with your team. In such an unpredictable universe, objectives will be obtained and rival borders will be pushed back only with teamwork on a massive scale.
Players will need to choose their ships wisely, as each ship type fulfills its own versatile and vital role within the faction. A scout will reveal enemy positions as it lifts the fog of war, while combat-equipped heavy cruisers tear into the enemy forces with relentless speed and force. Planetary invasions are carried out with high-capacity infantry transports, and subsequent security is insured by engineering ships that rebuild and stabilize the planet\'s buildings.
With all of its influential forces acting as one, the universe of DarkSpace continues to evolve. In the opening moments of gameplay, the dominant factions are human with a mysterious and advanced alien species silently closing in from the galactic rim. In the meantime, neutral and radical bodies with agendas of their own will force players to deal with the circumstances they create within their own borders.
 
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