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#1428 No change for 2 days
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Details
Genres: Arcade / Minigames
Release Date: 2007
Publisher: GGPO Team
GGPO.net is a new approach to online fighting games. Traditional networking algorithms used to compensate for network latency result in either slower than normal gameplay or an excessive amount of delay (or lag) tacked onto the beginning of each move. GGPO.net uses a novel way to hide latency which lets the game run at full speed without adding any delay to any of your moves. So your timing doesn’t change and combos come out like butter. It’s almost like playing head-to-head in your living room!
GGPO.net is currently in Public Alpha. This means we there are a quite a few bugs to be worked out in the matchmaking system, but the state of the networking code is rock solid (solid enough to open to the public, at least). Expect frequent server crashes, resets, and other random events which may disrupt your game. If this bothers you, come back when we’re in Public Beta. =)
 
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